
Hangar
Welcome to Hangar!
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What is Hangar?
A turn-based roguelike set in a space-acclimated future. Built with the Turbo engine, this project is finished for the time being, please enjoy!
Customize your Geirr with unique Datums and deploy on missions for S.P.E.A.R.! This is a turn-based roguelite with combat similar to Pokemon!
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Controls:
Hangar supports mouse, touch, and gamepad controls. It uses emulator based controls:
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Version:
You're currently playing v0.1.4a.
(See Development Logs below!)
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Give us your feedback!
If you enjoyed your time playing it would be a blast if you filled this out! It's our feedback form and will help Bingus Productions make even greater games in the future!
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Support us!
One of the biggest challenges of making games is getting people to play the game so sharing us around, joining our socials, are all great ways to help and support us. Below is my website where you can read blogs about Bingus Productions and who we are as well as the link-tree to follow our social media presence! Join the discord through the link-tree!!!
https://linktr.ee/BingusProductions

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TIPS AND TRICKS!
The game is playable on Mobile with full tap/touch support.
After completing your first play through the game gets progressively harder, make sure you are amply prepared!
You can extract or keep going during your run after completing the final fight on the last planet
Unlocks and Data is saved after every battle! You can continue your save from the title screen.
Extracting will end your run but keep your unlocks, try to fill out 100% of the handbook!
You can change your currently equipped Geirr when you scan your ship! Unlocked Geirrs are stored here and are available when starting a new run!
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The Lore
By 2092, humanity has conquered the stars—and peace is kept by S.P.E.A.R.: the Solar Peacekeepers of Exploration and Retribution. As a newly minted cadet, you’ll pilot a Geirr—a state-of-the-art combat mech—on missions across volatile solar systems. From powerful monsters to the rising threat of the mysterious Void, the frontier is never short of danger. Each victory earns you powerful passive Datums to customize your Geirr and sharpen your tactics. Shape up, ship out, and keep the galaxy safe—because in S.P.E.A.R., the fight never ends.
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Thank you for playing!
Thank you for playing the game, this is my first big project taking me 6 months to create and I had an artist and composer working with me. This was a project of passion and would love to continue working on it if it generates traction in the future but for now it is completed and I learned a lot from the process. I hope to continue improving to make even greater games. My current project I am working on can be viewed on my homepage!
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Development log
- Hangar Alpha Updates! v0.1.4a51 days ago
- Hangar interview on stream!72 days ago
- Hangar Alpha Updates! v0.1.3aSep 15, 2025
- Hangar Alpha Updates! v0.1.2aSep 08, 2025
- Hangar Alpha Updates! v0.1.0aAug 20, 2025
- Hangar Alpha Updates! v0.0.9aAug 19, 2025
- Hangar Alpha Updates! v0.0.8aAug 16, 2025
- Hangar Alpha Updates! v0.0.7aAug 14, 2025










Comments
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The art style and music really work well together and the gameplay seems to have depth. Well done. The introduction and tutorial could use some fine tuning to really sell the hook of the game and get players straight into the game without needing to read too much text. This game has lots of promise and I'm sure you will have a successful game dev career!
Wow what kind words I really appreciate it, thank you so much!
Love the turn-based roguelite concept and Turbo engine aesthetic! Excited to see Hangar evolve. The alpha is promising — keep polishing and adding content. Keep up the great work!
Thanks for playing it and enjoying the game!!